package com.phantasy.scene.sceneData
{
	import com.phantasy.scene.tile.Pt;

	public class MacroPathVo
	{
		private var _mapid:int;
		private var _pt:Pt;
		
		public function MacroPathVo(_arg1:int, _arg2:Pt)
		{
			this._mapid = _arg1;
			this._pt = _arg2;
		}
		
		public function set mapid(_arg1:int):void
		{
			this._mapid = _arg1;
		}
		
		public function get mapid():int
		{
			return (this._mapid);
		}
		
		public function set pt(_arg1:Pt):void
		{
			this._pt = _arg1;
		}
		
		public function get pt():Pt
		{
			return (this._pt);
		}
	}
}